A cozy place to make small things that stay alive.
Tikku is a creative sandbox built on a simple belief: making software should feel like making anything else by hand — playful, personal, and yours to keep.
Why we're building it
Most tools want to make things for you. You type a prompt, something appears, and you're a spectator to your own idea. We wanted the opposite: a place where the AI helps you author — where it does the tedious first pass and the fiddly plumbing, and then hands you the keys so the thing is genuinely yours to shape.
And we wanted the things you make to last. So much of what we build today is disposable — a chat, a tab, a one-off that's gone by morning. Tikku is for small things that stay alive: the widget you made on a Tuesday that's still on your dashboard months later, the little game you keep tweaking, the synth a friend forked from yours.
The big idea: a creative OS
Underneath the cozy surface, Tikku is something more ambitious than an app. It's a creative operating system — a place where apps are made, not just used.
In Tikku, apps are file handlers: a sprite opens in the pixel editor, a tune opens in the tracker, and you decide what opens what. The editors are themselves just apps — so you can build your own, or fork an existing one when it doesn't quite fit. You can even invent your own file types: define a format, register a handler, and the whole sandbox learns how to open it. It's tools all the way down, and the doors are never locked.
The Drive is the heart
Everything you make is a real file in your Drive — apps, art, tunes, palettes, whole carts. That's not a detail; it's the point. Your Drive is the through-line that turns a pile of one-offs into a body of work you can revisit, reuse, share and remix. Make something small today, and it's still there — still running — whenever you come back.
That's the whole pitch: describe it, make it yours, keep it alive. If that sounds like your kind of place, the docs are a good next step.